DayZ 1.24
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Components

Variables

const string COMP_NAME_NONE = "None"
 
const int COMP_TYPE_UNDEFINED = -1
 
const int COMP_TYPE_ETITY_DEBUG = 0
 
const int COMP_TYPE_ENERGY_MANAGER = 1
 
const int COMP_TYPE_BODY_STAGING = 2
 
const int COMP_TYPE_ANIMAL_BLEEDING = 3
 
const int COMP_TYPE_COUNT = 4
 

Detailed Description

\desc Constants for Components

Variable Documentation

◆ COMP_NAME_NONE

const string COMP_NAME_NONE = "None"

Definition at line 6 of file Component.c.

◆ COMP_TYPE_ANIMAL_BLEEDING

const int COMP_TYPE_ANIMAL_BLEEDING = 3

Definition at line 11 of file Component.c.

Referenced by DayZCreatureAI::EEHitBy(), and Component::Init().

◆ COMP_TYPE_BODY_STAGING

const int COMP_TYPE_BODY_STAGING = 2

Definition at line 10 of file Component.c.

Referenced by DayZCreature::EEKilled(), Entity::GetCompBS(), and Component::Init().

◆ COMP_TYPE_COUNT

◆ COMP_TYPE_ENERGY_MANAGER

◆ COMP_TYPE_ETITY_DEBUG

◆ COMP_TYPE_UNDEFINED

const int COMP_TYPE_UNDEFINED = -1

Definition at line 7 of file Component.c.

Referenced by Component::GetCompType().