DayZ 1.24
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Candle.c
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1class Candle extends Inventory_Base
2{
3 override bool CanPutInCargo(EntityAI parent)
4 {
5 if (!super.CanPutInCargo(parent)) return false;
6 if (parent && !parent.HasSelection("flame"))
7 return true;
8 return false;
9 }
10}
override bool CanPutInCargo(EntityAI parent)
Definition Candle.c:3