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TunaCan.c
Go to the documentation of this file.
1
class
TunaCan
:
Edible_Base
2
{
3
override
void
Open
()
4
{
5
ReplaceEdibleWithNew
(
"TunaCan_Opened"
);
6
}
7
8
override
void
SetActions
()
9
{
10
super
.SetActions();
11
12
AddAction
(
ActionOpen
);
13
}
14
15
override
bool
IsOpen
()
16
{
17
return
false
;
18
}
19
}
AddAction
void AddAction(typename actionName)
Definition
AdvancedCommunication.c:212
ActionOpen
Definition
ActionOpen.c:2
Edible_Base
Definition
Edible_Base.c:2
Edible_Base::ReplaceEdibleWithNew
void ReplaceEdibleWithNew(string typeName)
Definition
Edible_Base.c:443
Param3
Definition
EntityAI.c:95
TunaCan
Definition
TunaCan.c:2
TunaCan::IsOpen
override bool IsOpen()
Definition
TunaCan.c:15
TunaCan::Open
override void Open()
Definition
TunaCan.c:3
TunaCan::SetActions
override void SetActions()
Definition
TunaCan.c:8
scripts
4_World
Entities
ItemBase
Edible_Base
TunaCan.c
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