DayZ 1.24
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Classes | |
class | EntityAI |
class | AdvancedCommunication |
void IsInventoryVisible::AddAction | ( | typename actionName | ) |
Definition at line 212 of file AdvancedCommunication.c.
Referenced by ManBase::AddAction(), RemoteDetonatorReceiver(), EntityAI::SetActions(), StaticTransmitter::SetActions(), Land_Misc_Through_Static::SetActions(), Land_Underground_Panel_Lever::SetActions(), SetActions(), BuildingSuper::SetActions(), InventoryItemSuper::SetActions(), ItemBase::SetActions(), ItemOptics::SetActions(), ClaymoreMine::SetActions(), ImprovisedExplosive::SetActions(), Plastic_Explosive::SetActions(), RemoteDetonatorTrigger::SetActions(), Rifle_Base::SetActions(), BoltActionRifle_ExternalMagazine_Base::SetActions(), BoltActionRifle_Base::SetActions(), DoubleBarrel_Base::SetActions(), Weapon_Base::SetActions(), Mp133Shotgun_Base::SetActions(), Weapon::SetActions(), InventoryItem::SetActions(), Barrel_ColorBase::SetActions(), BaseBuildingBase::SetActions(), Battery9V::SetActions(), BloodContainerBase::SetActions(), ToolBase::SetActions(), CattleProd::SetActions(), Chemlight_ColorBase::SetActions(), ItemMap::SetActions(), Clothing::SetActions(), Mask_Base::SetActions(), HeadGear_Base::SetActions(), Top_Base::SetActions(), Pants_Base::SetActions(), DrysackBag_ColorBase::SetActions(), Glasses_Base::SetActions(), Shoes_Base::SetActions(), Gloves_Base::SetActions(), HelmetBase::SetActions(), RopeBelt::SetActions(), WitchHoodCoif_ColorBase::SetActions(), Compass::SetActions(), Edible_Base::SetActions(), AgaricusMushroom::SetActions(), Apple::SetActions(), AuriculariaMushroom::SetActions(), Banana::SetActions(), BoletusMushroom::SetActions(), Bottle_Base::SetActions(), Cannabis::SetActions(), GreenBellPepper::SetActions(), Kiwi::SetActions(), LactariusMushroom::SetActions(), MacrolepiotaMushroom::SetActions(), Orange::SetActions(), Pear::SetActions(), PleurotusMushroom::SetActions(), Plum::SetActions(), Potato::SetActions(), SlicedPumpkin::SetActions(), TetracyclineAntibiotics::SetActions(), Tomato::SetActions(), TunaCan::SetActions(), VitaminBottle::SetActions(), Zucchini::SetActions(), EyeMask_ColorBase::SetActions(), FireplaceBase::SetActions(), FishingRod_Base_New::SetActions(), WoodenCrate::SetActions(), Bandana_ColorBase::SetActions(), Bone::SetActions(), DuctTape::SetActions(), SmallStone::SetActions(), TannedLeather::SetActions(), BurlapSack::SetActions(), ChickenFeather::SetActions(), LongWoodenStick::SetActions(), SharpWoodenStick::SetActions(), Spear::SetActions(), Fabric::SetActions(), AntiPestsSpray::SetActions(), SeedBase::SetActions(), SodaCan_ColorBase::SetActions(), BakedBeansCan_Opened::SetActions(), DogFoodCan::SetActions(), PorkCan::SetActions(), Lunchmeat::SetActions(), Pajka::SetActions(), Pate::SetActions(), BrisketSpread::SetActions(), Marmalade::SetActions(), MushroomBase::SetActions(), Honey::SetActions(), Zagorky_ColorBase::SetActions(), Snack_ColorBase::SetActions(), PeachesCan_Opened::SetActions(), PowderedMilk::SetActions(), Rice::SetActions(), SardinesCan_Opened::SetActions(), SpaghettiCan_Opened::SetActions(), TacticalBaconCan_Opened::SetActions(), TunaCan_Opened::SetActions(), AntiChemInjector::SetActions(), BloodTestKit::SetActions(), DisinfectantAlcohol::SetActions(), Epinephrine::SetActions(), IodineTincture::SetActions(), Morphine::SetActions(), SalineBagIV::SetActions(), Splint::SetActions(), GPSReceiver::SetActions(), Binoculars::SetActions(), AlarmClock_ColorBase::SetActions(), BroomBase::SetActions(), Crowbar::SetActions(), EpoxyPutty::SetActions(), FarmingHoe::SetActions(), FireExtinguisher::SetActions(), HandcuffKeys::SetActions(), Handcuffs::SetActions(), HandSaw::SetActions(), HayHook::SetActions(), Iceaxe::SetActions(), KitchenTimer::SetActions(), LeatherSewingKit::SetActions(), Lockpick::SetActions(), LugWrench::SetActions(), MeatTenderizer::SetActions(), Paddle::SetActions(), Pen_ColorBase::SetActions(), SewingKit::SetActions(), Wrench::SetActions(), Container_Base::SetActions(), Grenade_Base::SetActions(), Heatpack::SetActions(), KazuarOptic::SetActions(), StarlightOptic::SetActions(), Inventory_Base::SetActions(), LongTorch::SetActions(), Ammunition_Base::SetActions(), ItemMegaphone::SetActions(), PoweredOptic_Base::SetActions(), PunchedCard::SetActions(), ItemRadio::SetActions(), Roadflare::SetActions(), StunBaton::SetActions(), Switchable_Base::SetActions(), TelescopicBaton::SetActions(), TentBase::SetActions(), FlammableBase::SetActions(), ItemTransmitter::SetActions(), TrapBase::SetActions(), TrapSpawnBase::SetActions(), TripodBase::SetActions(), VehicleBattery::SetActions(), WoodenStick::SetActions(), CarScript::SetActions(), ManBase::SetActions(), ManBase::SetActionsRemoteTarget(), and UnknownFoodCan_Opened().
void IsInventoryVisible::AdvancedCommunication | ( | ) |
Definition at line 134 of file AdvancedCommunication.c.
override void IsInventoryVisible::GetActions | ( | typename action_input_type | , |
out array< ActionBase_Basic > | actions ) |
Definition at line 194 of file AdvancedCommunication.c.
void IsInventoryVisible::InitializeActions | ( | ) |
Definition at line 182 of file AdvancedCommunication.c.
Referenced by EntityAI::GetActions(), GetActions(), InventoryItem::GetActions(), and ManBase::GetActions().
void IsInventoryVisible::RemoveAction | ( | typename actionName | ) |
Definition at line 242 of file AdvancedCommunication.c.
Referenced by OnVariablesSynchronized(), ManBase::RemoveAction(), Land_Misc_Through_Static::SetActions(), CarDoor::SetActions(), RemoteDetonatorTrigger::SetActions(), Rifle_Base::SetActions(), BoltActionRifle_Base::SetActions(), DoubleBarrel_Base::SetActions(), Weapon_Base::SetActions(), Mp133Shotgun_Base::SetActions(), SetActions(), ItemBase::SetActions(), Bottle_Base::SetActions(), Binoculars::SetActions(), PoweredOptic_Base::SetActions(), TentBase::SetActions(), and TrapSpawnBase::SetActions().
Definition at line 205 of file AdvancedCommunication.c.
Referenced by EntityAI::InitializeActions(), InitializeActions(), and ManBase::InitializeActions().
void IsInventoryVisible::TurnOffTransmitter | ( | ) |
Definition at line 177 of file AdvancedCommunication.c.
void IsInventoryVisible::TurnOnTransmitter | ( | ) |
Definition at line 172 of file AdvancedCommunication.c.
class AdvancedCommunication extends EntityAI IsInventoryVisible |
Definition at line 1 of file AdvancedCommunication.c.
bool m_ActionsInitialize |
Definition at line 132 of file AdvancedCommunication.c.
Referenced by EntityAI::AddAction(), AddAction(), InventoryItem::AddAction(), ManBase::AddAction(), EntityAI::AdvancedCommunication(), BuildingBase(), EntityAI::GetActions(), GetActions(), InventoryItem::GetActions(), ManBase::GetActions(), ManBase::Init(), and InventoryItem::ItemBase().
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Definition at line 130 of file AdvancedCommunication.c.
Referenced by EntityAI::InitializeActions().
TInputActionMap m_InputActionMap |
Definition at line 131 of file AdvancedCommunication.c.
Referenced by EntityAI::AddAction(), AddAction(), InventoryItem::AddAction(), ManBase::AddAction(), EntityAI::GetActions(), GetActions(), InventoryItem::GetActions(), ManBase::GetActions(), EntityAI::InitializeActions(), InitializeActions(), InventoryItem::InitializeActions(), ManBase::InitializeActions(), EntityAI::RemoveAction(), RemoveAction(), InventoryItem::RemoveAction(), and ManBase::RemoveAction().