DayZ 1.24
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SmershVest.c
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1class SmershVest extends Vest_Base
2{
3 override void EEItemAttached(EntityAI item, string slot_name)
4 {
5 super.EEItemAttached(item, slot_name);
6
7 if (SmershBag.Cast(item))
8 ShowSelection("Buttpack");
9 }
10
11 override void EEItemDetached(EntityAI item, string slot_name)
12 {
13 super.EEItemDetached(item, slot_name);
14
15 if (SmershBag.Cast(item))
16 HideSelection("Buttpack");
17 }
18
19};
override void EEItemDetached(EntityAI item, string slot_name)
Definition SmershVest.c:11
override void EEItemAttached(EntityAI item, string slot_name)
Definition SmershVest.c:3