DayZ
1.24
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SmershVest.c
Go to the documentation of this file.
1
class
SmershVest
extends
Vest_Base
2
{
3
override
void
EEItemAttached
(
EntityAI
item
,
string
slot_name
)
4
{
5
super
.EEItemAttached(
item
,
slot_name
);
6
7
if
(
SmershBag
.Cast(
item
))
8
ShowSelection(
"Buttpack"
);
9
}
10
11
override
void
EEItemDetached
(
EntityAI
item
,
string
slot_name
)
12
{
13
super
.EEItemDetached(
item
,
slot_name
);
14
15
if
(
SmershBag
.Cast(
item
))
16
HideSelection(
"Buttpack"
);
17
}
18
19
};
EntityAI
Definition
Building.c:6
Param3
Definition
EntityAI.c:95
Vest_Base
Definition
ChestHolster.c:1
Vest_Base::EEItemDetached
override void EEItemDetached(EntityAI item, string slot_name)
Definition
SmershVest.c:11
Vest_Base::EEItemAttached
override void EEItemAttached(EntityAI item, string slot_name)
Definition
SmershVest.c:3
scripts
4_World
Entities
ItemBase
Clothing
SmershVest.c
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1.10.0