DayZ 1.24
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this entity gets attached to each player while present in the spooky area More...
Protected Member Functions | |
override void | EEInit () |
Protected Attributes | |
ref UniversalTemperatureSource | m_UTSource |
ref UniversalTemperatureSourceSettings | m_UTSSettings |
ref UniversalTemperatureSourceLambdaConstant | m_UTSLConstant |
this entity gets attached to each player while present in the spooky area
Definition at line 320 of file SpookyAreaMisc.c.
Definition at line 328 of file SpookyAreaMisc.c.
References GetGame(), m_UTSLConstant, m_UTSource, and m_UTSSettings.
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protected |
Definition at line 325 of file SpookyAreaMisc.c.
Referenced by EEInit().
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protected |
Definition at line 323 of file SpookyAreaMisc.c.
Referenced by EEInit().
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Definition at line 324 of file SpookyAreaMisc.c.
Referenced by EEInit().