DayZ 1.24
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AreaDamageRegular.c
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1// DEPRECATED: Left for backwards compatibility with mods
3{
5 {
6
7 }
8
10
11 override void SetLoopInterval(float time)
12 {
13 m_LoopInterval = time;
14 }
15
17 {
18 m_HitZones = hitzones;
19 }
20
21 override void OnEnterServer(Object object)
22 {
23 super.OnEnterServer(object);
24
25 EvaluateDamage_Loop(object);
26 }
27}
override void OnEnterServer(Object object)
void AreaDamageRegular(EntityAI parent)
override void SetLoopInterval(float time)
override void SetHitZones(array< string > hitzones)