DayZ 1.24
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HitDirectionImagesSpike.c File Reference

Go to the source code of this file.

Classes

class  HitDirectionImagesSpike_Static
 

Functions

class HitDirectionImagesSpike_Static PerformRegisterImages ()
 
static void InitArrays ()
 
ref array< stringGetTypeLayoutPathArray ()
 
ref array< stringGetTypeImagePathArray ()
 

Variables

static ref array< stringm_ImagePathsLayouts
 
static ref array< stringm_ImagePathsImages
 

Function Documentation

◆ GetTypeImagePathArray()

◆ GetTypeLayoutPathArray()

ref array< string > GetTypeLayoutPathArray ( )
protected

◆ InitArrays()

static void PerformRegisterImages::InitArrays ( )
static

Definition at line 23 of file HitDirectionImagesSpike.c.

◆ PerformRegisterImages()

class HitDirectionImagesSpike_Static PerformRegisterImages ( )

Definition at line 1 of file HitDirectionImagesSpike.c.

20 {
22
23 RegisterImage("gui/layouts/gameplay/HitDirectionIndication.layout", "Single_indicator_Spike_0");
24 }

Variable Documentation

◆ m_ImagePathsImages

ref array<string> m_ImagePathsImages
static

Definition at line 21 of file HitDirectionImagesSpike.c.

◆ m_ImagePathsLayouts

ref array<string> m_ImagePathsLayouts
static

Definition at line 20 of file HitDirectionImagesSpike.c.