23 RegisterImage(
"gui/layouts/gameplay/HitDirectionIndication.layout",
"Single_indicator_Spike_0");
class HitDirectionImagesArrow_Static PerformRegisterImages()
ref array< string > GetTypeLayoutPathArray()
ref array< string > GetTypeImagePathArray()
static ref array< string > m_ImagePathsLayouts
static ref array< string > m_ImagePathsImages