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DayZ 1.24
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Protected Member Functions | |
| void | PerformRegisterImages () |
| void | RegisterImage (string layout_path, string image_name) |
| void | RandomizeImageIdx () |
| array< string > | GetTypeLayoutPathArray () |
| array< string > | GetTypeImagePathArray () |
| void | GetCurrentImageData (out Widget layout, out Widget image) |
| Layout should be sufficient for generic manipulation of the hit image. | |
Private Member Functions | |
| void | HitDirectionImagesBase () |
Private Attributes | |
| int | m_ImageIndex |
Definition at line 2 of file HitDirectionImagesBase.c.
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inlineprivate |
Definition at line 6 of file HitDirectionImagesBase.c.
References GetTypeImagePathArray(), GetTypeLayoutPathArray(), PerformRegisterImages(), and RandomizeImageIdx().
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inlineprotected |
Layout should be sufficient for generic manipulation of the hit image.
Definition at line 38 of file HitDirectionImagesBase.c.
References GetGame(), GetTypeImagePathArray(), GetTypeLayoutPathArray(), and m_ImageIndex.
Definition at line 35 of file HitDirectionImagesBase.c.
Referenced by GetCurrentImageData(), HitDirectionImagesBase(), RandomizeImageIdx(), and RegisterImage().
Definition at line 34 of file HitDirectionImagesBase.c.
Referenced by GetCurrentImageData(), HitDirectionImagesBase(), and RegisterImage().
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inlineprotected |
Definition at line 14 of file HitDirectionImagesBase.c.
Referenced by HitDirectionImagesBase().
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inlineprotected |
Definition at line 29 of file HitDirectionImagesBase.c.
References Count, GetTypeImagePathArray(), m_ImageIndex, and Math::RandomIntInclusive().
Referenced by HitDirectionImagesBase().
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inlineprotected |
Definition at line 23 of file HitDirectionImagesBase.c.
References GetTypeImagePathArray(), and GetTypeLayoutPathArray().
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private |
Definition at line 4 of file HitDirectionImagesBase.c.
Referenced by GetCurrentImageData(), and RandomizeImageIdx().