Go to the source code of this file.
◆ EGrenadeType
Enumerator |
---|
FRAGMENTATION | |
CHEMICAL | |
ILLUMINATING | |
NON_LETHAL | |
Definition at line 1 of file Grenade_Base.c.
◆ FlashGrenadeLight()
void FlashGrenadeLight |
( |
| ) |
|
|
protected |
Definition at line 17 of file Grenade_Base.c.
18 {
19 SetVisibleDuringDaylight(true);
22 SetFlareVisible(false);
23 SetAmbientColor(1.0, 1.0, 1.0);
24 SetDiffuseColor(1.0, 1.0, 1.0);
25 SetLifetime(0.35);
26 SetDisableShadowsWithinRadius(-1);
27 }
static float m_DefaultRadius
enum EGrenadeType m_DefaultBrightness
For backward compatibility.
References m_DefaultBrightness, and m_DefaultRadius.
Referenced by Grenade_Base::CreateLight().
◆ m_DefaultBrightness
For backward compatibility.
◆ m_DefaultRadius
float m_DefaultRadius = 20 |
|
staticprotected |