static bool NoHeading(float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff)
static bool RotateOrient(float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff)
static float CONST_ROTLIMIT
static bool ClampHeading(float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff)
void SDayZPlayerHeadingModel()
cannot be created from script
static const float PI_HALF