Definition at line 211 of file CfgGameplayDataJson.c.
◆ InitServer()
◆ ValidateServer()
◆ disableHeightPlacementCheck
bool ITEM_HologramData::disableHeightPlacementCheck |
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◆ disableIsBaseViableCheck
bool ITEM_HologramData::disableIsBaseViableCheck |
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◆ disableIsClippingRoofCheck
bool ITEM_HologramData::disableIsClippingRoofCheck |
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◆ disableIsCollidingAngleCheck
bool ITEM_HologramData::disableIsCollidingAngleCheck |
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◆ disableIsCollidingBBoxCheck
bool ITEM_HologramData::disableIsCollidingBBoxCheck |
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!! all member variables must correspond with the cfggameplay.json file contents !!!!
Definition at line 229 of file CfgGameplayDataJson.c.
◆ disableIsCollidingGPlotCheck
bool ITEM_HologramData::disableIsCollidingGPlotCheck |
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◆ disableIsCollidingPlayerCheck
bool ITEM_HologramData::disableIsCollidingPlayerCheck |
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◆ disableIsInTerrainCheck
bool ITEM_HologramData::disableIsInTerrainCheck |
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◆ disableIsPlacementPermittedCheck
bool ITEM_HologramData::disableIsPlacementPermittedCheck |
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◆ disableIsUnderwaterCheck
bool ITEM_HologramData::disableIsUnderwaterCheck |
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◆ disallowedTypesInUnderground
The documentation for this class was generated from the following file: