ref array< float > environmentMaxTemps
ref array< string > objectSpawnersArr
ref array< float > wetnessWeightModifiers
bool disableRespawnDialog
ref array< float > environmentMinTemps
ITEM_PlayerData InitServer
float healthDepletionSpeed
bool disableRespawnInUnconsciousness
float staminaDepletionSpeed
!! all member variables must correspond with the cfggameplay.json file contents !!...
int lightingConfig
!! all member variables must correspond with the cfggameplay.json file contents !!...
bool disableBaseDamage
!! all member variables must correspond with the cfggameplay.json file contents !!...
bool disableContainerDamage
float shockDepletionSpeed
static void RegisterItem(ITEM_DataBase item)
contents of this class will be transfered to client upon connecting, with the variables in either ini...
ref ITEM_GeneralData GeneralData
!! all member variables must correspond with the cfggameplay.json file contents !!...
ref ITEM_WorldData WorldsData
ref ITEM_PlayerData PlayerData
void InitServer()
Obsolete, 'InitServer' on individual json items is now called centrally.
ref ITEM_BaseBuildingData BaseBuildingData
override void InitServer()
ref ITEM_HologramData HologramData
!! all member variables must correspond with the cfggameplay.json file contents !!...
ref ITEM_ConstructionData ConstructionData
override bool ValidateServer()
bool disableDistanceCheck
bool disablePerformRoofCheck
!! all member variables must correspond with the cfggameplay.json file contents !!...
override void InitServer()
bool disableIsCollidingCheck
override bool ValidateServer()
override bool ValidateServer()
float hitDirectionBreakPointRelative
string hitDirectionIndicatorColorStr
int hitDirectionBehaviour
bool hitIndicationPostProcessEnabled
float hitDirectionMaxDuration
float hitDirectionScatter
override void InitServer()
bool hitDirectionOverrideEnabled
bool disableIsBaseViableCheck
bool disableIsCollidingBBoxCheck
!! all member variables must correspond with the cfggameplay.json file contents !!...
override void InitServer()
bool disableHeightPlacementCheck
bool disableIsCollidingPlayerCheck
ref TStringSet disallowedTypesInUnderground
bool disableIsUnderwaterCheck
bool disableIsCollidingAngleCheck
override bool ValidateServer()
bool disableIsClippingRoofCheck
bool disableIsInTerrainCheck
bool disableIsCollidingGPlotCheck
bool disableIsPlacementPermittedCheck
bool displayPlayerPosition
bool ignoreNavItemsOwnership
bool ignoreMapOwnership
!! all member variables must correspond with the cfggameplay.json file contents !!...
override void InitServer()
override bool ValidateServer()
override void InitServer()
float timeToStrafeJog
!! all member variables must correspond with the cfggameplay.json file contents !!...
float rotationSpeedSprint
bool allowStaminaAffectInertia
override bool ValidateServer()
ref ITEM_MovementData MovementData
ref ITEM_ShockHandlingData ShockHandlingData
override bool ValidateServer()
ref ITEM_DrowningData DrowningData
ref ITEM_StaminaData StaminaData
bool disablePersonalLight
!! all member variables must correspond with the cfggameplay.json file contents !!...
override void InitServer()
ref TStringArray spawnGearPresetFiles
override void InitServer()
float shockRefillSpeedConscious
!! all member variables must correspond with the cfggameplay.json file contents !!...
bool allowRefillSpeedModifier
override bool ValidateServer()
float shockRefillSpeedUnconscious
float staminaKgToStaminaPercentPenalty
float holdBreathStaminaModifier
float meleeStaminaModifier
float sprintStaminaModifierErc
float sprintLadderStaminaModifier
float staminaWeightLimitThreshold
!! all member variables must correspond with the cfggameplay.json file contents !!...
float sprintSwimmingStaminaModifier
float obstacleTraversalStaminaModifier
override bool ValidateServer()
float sprintStaminaModifierCro
override void InitServer()
data for UI, in-game HUD, and similar
override bool ValidateServer()
ref ITEM_HitIndicationData HitIndicationData
!! all member variables must correspond with the cfggameplay.json file contents !!...
override void InitServer()
static const float SHOCK_REFILL_CONSCIOUS_SPEED
static const float SHOCK_REFILl_UNCONSCIOUS_SPEED
proto native CGame GetGame()
const float WEIGHT_SOAKING_WET
const float WEIGHT_DRENCHED
const float STAMINA_MIN_CAP
const float STAMINA_WEIGHT_LIMIT_THRESHOLD
const float STAMINA_KG_TO_STAMINAPERCENT_PENALTY