71 return m_Player.GetStatWater().Get();
DisplayElementBase GetElement(eDisplayElements element_id)
void NotifiersManager(PlayerBase player)
VirtualHud GetVirtualHud()
int CalculateTendency(float delta, float inctresholdlow, float inctresholdmed, float inctresholdhigh, float dectresholdlow, float dectresholdmed, float dectresholdhigh)
const float INC_TRESHOLD_MED
const float INC_TRESHOLD_LOW
const float DEC_TRESHOLD_HIGH
const float DEC_TRESHOLD_MED
const float THIRSTY_TRESHOLD
override void DisplayTendency(float delta)
const float DEC_TRESHOLD_LOW
const float HYDRATED_TRESHOLD
override void HideBadge()
override int GetNotifierType()
void ThirstNotfr(NotifiersManager manager)
override void DisplayBadge()
const float FATALLY_THIRSTY_TRESHOLD
const float INC_TRESHOLD_HIGH
const float VERY_THIRSTY_TRESHOLD