DayZ 1.24
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DebugModifierData Class Reference
Collaboration diagram for DebugModifierData:
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Private Member Functions

void DebugModifierData (string name, int id)
 
string GetName ()
 
int GetID ()
 

Private Attributes

string m_Name
 
int m_ID
 

Detailed Description

Definition at line 1 of file HudDebugWinCharModifiers.c.

Constructor & Destructor Documentation

◆ DebugModifierData()

void DebugModifierData::DebugModifierData ( string name,
int id )
inlineprivate

Definition at line 6 of file HudDebugWinCharModifiers.c.

7 {
8 m_Name = name;
9 m_ID = id;
10 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo

References m_ID, m_Name, and name.

Member Function Documentation

◆ GetID()

int DebugModifierData::GetID ( )
inlineprivate

Definition at line 17 of file HudDebugWinCharModifiers.c.

18 {
19 return m_ID;
20 }

References m_ID.

◆ GetName()

string DebugModifierData::GetName ( )
inlineprivate

Definition at line 12 of file HudDebugWinCharModifiers.c.

13 {
14 return m_Name;
15 }

References m_Name.

Member Data Documentation

◆ m_ID

int DebugModifierData::m_ID
private

Definition at line 4 of file HudDebugWinCharModifiers.c.

Referenced by DebugModifierData(), and GetID().

◆ m_Name

string DebugModifierData::m_Name
private

Definition at line 3 of file HudDebugWinCharModifiers.c.

Referenced by DebugModifierData(), and GetName().


The documentation for this class was generated from the following file: