DayZ
1.24
Loading...
Searching...
No Matches
ActionFoldBandanaToHead.c
Go to the documentation of this file.
1
class
ActionFoldBandanaToHead
:
ActionFoldEntityToSlot
2
{
3
void
ActionFoldBandanaToHead
()
4
{
5
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_PICKUP_HANDS;
6
m_SlotID
=
InventorySlots
.HEADGEAR;
7
}
8
9
override
string
GetText
() {
return
"#bandana_to_head"
; }
10
};
ActionFoldBandanaToHead
Definition
ActionFoldBandanaToHead.c:2
ActionFoldBandanaToHead::GetText
override string GetText()
Definition
ActionFoldBandanaToHead.c:9
ActionFoldBandanaToHead::ActionFoldBandanaToHead
void ActionFoldBandanaToHead()
Definition
ActionFoldBandanaToHead.c:3
ActionFoldEntityToSlot
Definition
ActionFoldEntityToSlot.c:2
ActionFoldEntityToSlot::m_SlotID
int m_SlotID
Definition
ActionFoldEntityToSlot.c:3
AnimatedActionBase::m_CommandUID
int m_CommandUID
Definition
AnimatedActionBase.c:122
InventorySlots
provides access to slot configuration
Definition
InventorySlots.c:6
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:597
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionFoldBandanaToHead.c
Generated by
1.10.0