DayZ 1.24
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Ruger1022_Base Class Reference
Inheritance diagram for Ruger1022_Base:
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Collaboration diagram for Ruger1022_Base:
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Private Member Functions

override RecoilBase SpawnRecoilObject ()
 
override void OnDebugSpawn ()
 

Detailed Description

Definition at line 1 of file Ruger1022.c.

Member Function Documentation

◆ OnDebugSpawn()

override void Ruger1022_Base::OnDebugSpawn ( )
inlineprivate

Definition at line 35 of file Ruger1022.c.

36 {
37 GameInventory inventory = GetInventory();
38
39 inventory.CreateInInventory("HuntingOptic");
40
41 SpawnAttachedMagazine("Mag_Ruger1022_30Rnd");
42 }
script counterpart to engine's class Inventory
Definition Inventory.c:79

◆ SpawnRecoilObject()

override RecoilBase Ruger1022_Base::SpawnRecoilObject ( )
inlineprivate

Definition at line 3 of file Ruger1022.c.

4 {
5 return new Ruger1022Recoil(this); //TODO
6 }

The documentation for this class was generated from the following file: