DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
const float | HEALTH_DECREMENT_PER_SEC = -0.2 |
const float | SHOCK_DECREMENT_PER_SEC = -2 |
const float | SHOCK_LIMIT = 0 |
Definition at line 1 of file HeartAttack.c.
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inlineprivate |
Definition at line 17 of file HeartAttack.c.
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inlineprivate |
Definition at line 26 of file HeartAttack.c.
Definition at line 7 of file HeartAttack.c.
References DEFAULT_TICK_TIME_ACTIVE, DEFAULT_TICK_TIME_INACTIVE, DisableActivateCheck(), DisableDeactivateCheck(), m_ID, m_IsPersistent, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
Definition at line 22 of file HeartAttack.c.
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inlineprivate |
Definition at line 31 of file HeartAttack.c.
References HEALTH_DECREMENT_PER_SEC, SHOCK_DECREMENT_PER_SEC, and SHOCK_LIMIT.
Definition at line 3 of file HeartAttack.c.
Referenced by OnTick().
Definition at line 4 of file HeartAttack.c.
Referenced by OnTick().
Definition at line 5 of file HeartAttack.c.
Referenced by OnTick().