DayZ 1.24
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FeverNotfr.c
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2{
4 {
5 m_Active = false;
6 }
7
8 override int GetNotifierType()
9 {
10 return eNotifiers.NTF_FEVERISH;
11 }
12
13 override void DisplayBadge()
14 {
15 // Print("FEVER");
17 }
18
19 override void HideBadge()
20 {
21
23 }
24
25};
void NotifiersManager(PlayerBase player)
eNotifiers
override void HideBadge()
Definition FeverNotfr.c:19
void FeverNotfr(NotifiersManager manager)
Definition FeverNotfr.c:3
override int GetNotifierType()
Definition FeverNotfr.c:8
override void DisplayBadge()
Definition FeverNotfr.c:13