DayZ
1.24
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Red9Bttstck.c
Go to the documentation of this file.
1
class
Red9Bttstck
extends
Inventory_Base
2
{
3
override
bool
CanPutAsAttachment
(
EntityAI
parent)
4
{
5
if
(!
super
.CanPutAsAttachment(parent))
return
false
;
6
if
(!parent.IsKindOf(
"PlateCarrierHolster"
) && !parent.IsKindOf(
"PlateCarrierComplete"
) && !parent.IsKindOf(
"CarrierHolsterSolo"
) && !parent.IsKindOf(
"ChestHolster"
))
7
return
true
;
8
return
false
;
9
}
10
}
EntityAI
Definition
Building.c:6
Inventory_Base
Definition
BarbedBaseballBat.c:2
Inventory_Base::CanPutAsAttachment
override bool CanPutAsAttachment(EntityAI parent)
Definition
Red9Bttstck.c:3
Param3
Definition
EntityAI.c:95
scripts
4_World
Entities
ItemBase
Inventory_Base
Red9Bttstck.c
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1.10.0