static bool MatchBloodCompatibility(int bloodtypetarget, int bloodtype)
static string GetBloodTypeName(int bloodtype, out string type, out bool positive)
static int GenerateBloodType()
static const int NUM_OF_BLOOD_TYPES
static void Log(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
Prints debug message with normal prio.
const int LIQUID_BLOOD_AB_P
const int LIQUID_BLOOD_0_P
const int LIQUID_BLOOD_B_P
const int LIQUID_BLOOD_A_N
const int LIQUID_BLOOD_0_N
const int LIQUID_BLOOD_B_N
const int LIQUID_BLOOD_A_P
const int LIQUID_BLOOD_AB_N
static proto int RandomInt(int min, int max)
Returns a random int number between and min [inclusive] and max [exclusive].