DayZ 1.24
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Static Private Member Functions | |
static int | GenerateBloodType () |
static bool | MatchBloodCompatibility (int bloodtypetarget, int bloodtype) |
static string | GetBloodTypeName (int bloodtype, out string type, out bool positive) |
Static Private Attributes | |
static const int | NUM_OF_BLOOD_TYPES = 8 |
Definition at line 1 of file BloodType.c.
Definition at line 6 of file BloodType.c.
References LIQUID_BLOOD_0_N, LIQUID_BLOOD_0_P, LIQUID_BLOOD_A_N, LIQUID_BLOOD_A_P, LIQUID_BLOOD_AB_N, LIQUID_BLOOD_AB_P, LIQUID_BLOOD_B_N, LIQUID_BLOOD_B_P, NUM_OF_BLOOD_TYPES, and Math::RandomInt().
Referenced by PlayerStatsPCO_Base::Init().
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inlinestaticprivate |
Definition at line 82 of file BloodType.c.
References LIQUID_BLOOD_0_N, LIQUID_BLOOD_0_P, LIQUID_BLOOD_A_N, LIQUID_BLOOD_A_P, LIQUID_BLOOD_AB_N, LIQUID_BLOOD_AB_P, LIQUID_BLOOD_B_N, and LIQUID_BLOOD_B_P.
Referenced by RecipeBase::Do(), ActionTestBloodTarget::OnFinishProgressClient(), Hud::UpdateBloodName(), UIScriptedMenu::UpdateItemInfoLiquidType(), and HudDebugWinBase::UpdateValues().
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inlinestaticprivate |
Definition at line 36 of file BloodType.c.
References LIQUID_BLOOD_0_N, LIQUID_BLOOD_0_P, LIQUID_BLOOD_A_N, LIQUID_BLOOD_A_P, LIQUID_BLOOD_AB_N, LIQUID_BLOOD_AB_P, LIQUID_BLOOD_B_N, LIQUID_BLOOD_B_P, and Debug::Log().
Referenced by CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), ActionGiveBloodSelf::OnEndServer(), and ActionGiveBloodTarget::OnEndServer().
Definition at line 3 of file BloodType.c.
Referenced by GenerateBloodType().