DayZ 1.24
Loading...
Searching...
No Matches
BadgeBleeding.c
Go to the documentation of this file.
1class BadgeBleeding extends DisplayElementBadge
2{
4 {
5 NUM_OF_BITS = 1;
7 m_Type = eDisplayElements.DELM_BADGE_BLEEDING;
8 m_IsClientOnly = true;
9 }
10
11 override void UpdateHUD()
12 {
13 super.UpdateHUD();
14 }
15}
eBleedingSourceType m_Type
const int NTFKEY_BLEEDISH
Definition _constants.c:42
override void UpdateHUD()
void BadgeBleeding(PlayerBase player)
string m_Key
Definition EnEntity.c:804