DayZ 1.24
|
Private Attributes | |
Object | obj |
object,that we collide with (NULL if none), If hierLevel > 0 object is the proxy object | |
Object | parent |
if hierLevel > 0 most parent of the proxy object | |
vector | pos |
position of collision (in world coord) | |
vector | dir |
direction outside (in world coord) or (in case of line-object collision) direction and size of the intersection | |
int | hierLevel |
which hierarchy level is the collision detected at, == 0 = objects in landscape, > 0 = proxy | |
int | component |
index of component in corresponding geometry level | |
SurfaceInfo | surface |
surface material info handle | |
bool | entry |
is false if begining point was TriggerInsider | |
bool | exit |
is false if end point was inside | |
Contains result data of RaycastRVProxy function.
Definition at line 98 of file DayZPhysics.c.
|
private |
index of component in corresponding geometry level
Definition at line 107 of file DayZPhysics.c.
|
private |
direction outside (in world coord) or (in case of line-object collision) direction and size of the intersection
Definition at line 104 of file DayZPhysics.c.
|
private |
is false if begining point was TriggerInsider
Definition at line 111 of file DayZPhysics.c.
|
private |
is false if end point was inside
Definition at line 112 of file DayZPhysics.c.
|
private |
which hierarchy level is the collision detected at, == 0 = objects in landscape, > 0 = proxy
Definition at line 106 of file DayZPhysics.c.
|
private |
object,that we collide with (NULL if none), If hierLevel > 0 object is the proxy object
Definition at line 100 of file DayZPhysics.c.
|
private |
if hierLevel > 0 most parent of the proxy object
Definition at line 101 of file DayZPhysics.c.
|
private |
position of collision (in world coord)
Definition at line 103 of file DayZPhysics.c.
|
private |
surface material info handle
Definition at line 109 of file DayZPhysics.c.