DayZ 1.24
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Private Member Functions | |
string | GetRandomCharacterType () |
override bool | IsValid () |
bool | HasAttachmentSlotSetsDefined () |
preset might be valid even with no attachmentSlotItemSets configured, checked separately | |
bool | HasDiscreteUnsortedItemSetsDefined () |
preset might be valid even with no unsorted item sets configured, checked separately | |
Definition at line 16 of file CfgPlayerSpawnDataJson.c.
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inlineprivate |
Definition at line 24 of file CfgPlayerSpawnDataJson.c.
References characterTypes, and Debug::Log().
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inlineprivate |
preset might be valid even with no attachmentSlotItemSets configured, checked separately
Definition at line 48 of file CfgPlayerSpawnDataJson.c.
References attachmentSlotItemSets.
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inlineprivate |
preset might be valid even with no unsorted item sets configured, checked separately
Definition at line 54 of file CfgPlayerSpawnDataJson.c.
References discreteUnsortedItemSets.
Definition at line 33 of file CfgPlayerSpawnDataJson.c.
References Debug::Log(), name, and spawnWeight.
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private |
Definition at line 21 of file CfgPlayerSpawnDataJson.c.
Referenced by HasAttachmentSlotSetsDefined().
Definition at line 20 of file CfgPlayerSpawnDataJson.c.
Referenced by GetRandomCharacterType().
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private |
Definition at line 22 of file CfgPlayerSpawnDataJson.c.
Referenced by HasDiscreteUnsortedItemSetsDefined().
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private |
Definition at line 19 of file CfgPlayerSpawnDataJson.c.
Referenced by IsValid().
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private |
Definition at line 18 of file CfgPlayerSpawnDataJson.c.
Referenced by IsValid().