DayZ 1.24
Loading...
Searching...
No Matches
ITEM_MovementData Class Reference
Inheritance diagram for ITEM_MovementData:
[legend]
Collaboration diagram for ITEM_MovementData:
[legend]

Private Member Functions

override void InitServer ()
 
override bool ValidateServer ()
 

Private Attributes

float timeToStrafeJog = 0.1
 !! all member variables must correspond with the cfggameplay.json file contents !!!!
 
float rotationSpeedJog = 0.15
 
float timeToSprint = 0.45
 
float timeToStrafeSprint = 0.3
 
float rotationSpeedSprint = 0.15
 
bool allowStaminaAffectInertia = 1
 

Detailed Description

Definition at line 140 of file CfgGameplayDataJson.c.

Member Function Documentation

◆ InitServer()

override void ITEM_MovementData::InitServer ( )
inlineprivate

Definition at line 142 of file CfgGameplayDataJson.c.

143 {
144 }

◆ ValidateServer()

override bool ITEM_MovementData::ValidateServer ( )
inlineprivate

Definition at line 146 of file CfgGameplayDataJson.c.

147 {
148 return true;
149 }

Member Data Documentation

◆ allowStaminaAffectInertia

bool ITEM_MovementData::allowStaminaAffectInertia = 1
private

Definition at line 158 of file CfgGameplayDataJson.c.

◆ rotationSpeedJog

float ITEM_MovementData::rotationSpeedJog = 0.15
private

Definition at line 154 of file CfgGameplayDataJson.c.

◆ rotationSpeedSprint

float ITEM_MovementData::rotationSpeedSprint = 0.15
private

Definition at line 157 of file CfgGameplayDataJson.c.

◆ timeToSprint

float ITEM_MovementData::timeToSprint = 0.45
private

Definition at line 155 of file CfgGameplayDataJson.c.

◆ timeToStrafeJog

float ITEM_MovementData::timeToStrafeJog = 0.1
private

!! all member variables must correspond with the cfggameplay.json file contents !!!!

Definition at line 153 of file CfgGameplayDataJson.c.

◆ timeToStrafeSprint

float ITEM_MovementData::timeToStrafeSprint = 0.3
private

Definition at line 156 of file CfgGameplayDataJson.c.


The documentation for this class was generated from the following file: