DayZ 1.24
Loading...
Searching...
No Matches
PlayerRepositionWarningMenu Class Reference
Inheritance diagram for PlayerRepositionWarningMenu:
[legend]
Collaboration diagram for PlayerRepositionWarningMenu:
[legend]

Private Member Functions

override string GetText ()
 
- Private Member Functions inherited from WarningMenuBase
void WarningMenuBase ()
 
void ~WarningMenuBase ()
 
override Widget Init ()
 
string GetText ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override void Update (float timeslice)
 
void OnInputPresetChanged ()
 
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
void UpdateControlsElements ()
 
void UpdateControlsElementVisibility ()
 

Additional Inherited Members

- Private Attributes inherited from WarningMenuBase
ButtonWidget m_OkButton
 
MultilineTextWidget m_Description
 

Detailed Description

Definition at line 121 of file ItemDropWarningMenu.c.

Member Function Documentation

◆ GetText()

override string PlayerRepositionWarningMenu::GetText ( )
inlineprivate

Definition at line 123 of file ItemDropWarningMenu.c.

124 {
125 return "#str_position_change_notification";
126 }

The documentation for this class was generated from the following file: