Definition at line 112 of file CfgGameplayDataJson.c.
◆ InitServer()
◆ ValidateServer()
◆ holdBreathStaminaModifier
float ITEM_StaminaData::holdBreathStaminaModifier = 1 |
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◆ meleeStaminaModifier
float ITEM_StaminaData::meleeStaminaModifier = 1 |
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◆ obstacleTraversalStaminaModifier
float ITEM_StaminaData::obstacleTraversalStaminaModifier = 1 |
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◆ sprintLadderStaminaModifier
float ITEM_StaminaData::sprintLadderStaminaModifier = 1 |
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◆ sprintStaminaModifierCro
float ITEM_StaminaData::sprintStaminaModifierCro = 1 |
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◆ sprintStaminaModifierErc
float ITEM_StaminaData::sprintStaminaModifierErc = 1 |
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◆ sprintSwimmingStaminaModifier
float ITEM_StaminaData::sprintSwimmingStaminaModifier = 1 |
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◆ staminaKgToStaminaPercentPenalty
◆ staminaMax
◆ staminaMinCap
◆ staminaWeightLimitThreshold
!! all member variables must correspond with the cfggameplay.json file contents !!!!
Definition at line 125 of file CfgGameplayDataJson.c.
The documentation for this class was generated from the following file: