Definition at line 112 of file CfgGameplayDataJson.c.
◆ InitServer()
◆ ValidateServer()
◆ holdBreathStaminaModifier
| float ITEM_StaminaData::holdBreathStaminaModifier = 1 |
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private |
◆ meleeStaminaModifier
| float ITEM_StaminaData::meleeStaminaModifier = 1 |
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private |
◆ obstacleTraversalStaminaModifier
| float ITEM_StaminaData::obstacleTraversalStaminaModifier = 1 |
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private |
◆ sprintLadderStaminaModifier
| float ITEM_StaminaData::sprintLadderStaminaModifier = 1 |
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private |
◆ sprintStaminaModifierCro
| float ITEM_StaminaData::sprintStaminaModifierCro = 1 |
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private |
◆ sprintStaminaModifierErc
| float ITEM_StaminaData::sprintStaminaModifierErc = 1 |
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private |
◆ sprintSwimmingStaminaModifier
| float ITEM_StaminaData::sprintSwimmingStaminaModifier = 1 |
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private |
◆ staminaKgToStaminaPercentPenalty
◆ staminaMax
◆ staminaMinCap
◆ staminaWeightLimitThreshold
!! all member variables must correspond with the cfggameplay.json file contents !!!!
Definition at line 125 of file CfgGameplayDataJson.c.
The documentation for this class was generated from the following file: