DayZ 1.24
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JsonApi Class Reference

Private Member Functions

void JsonApi ()
 
void ~JsonApi ()
 
proto native void SetBuffers (int iBufferCount)
 Override number of concurrent buffers used (depending project requirements, DEFAULT = 16, MIN = 4)
 
proto native int BufferCount ()
 Actual number of total buffers active + free.
 
proto native int BufferMax ()
 Maximum number of buffers used at once!
 
proto native void DebugList ()
 List of all currently active handles.
 

Detailed Description

Definition at line 53 of file JsonApi.c.

Constructor & Destructor Documentation

◆ JsonApi()

void JsonApi::JsonApi ( )
inlineprivate

Definition at line 55 of file JsonApi.c.

55{}

◆ ~JsonApi()

void JsonApi::~JsonApi ( )
inlineprivate

Definition at line 56 of file JsonApi.c.

56{}

Member Function Documentation

◆ BufferCount()

proto native int JsonApi::BufferCount ( )
private

Actual number of total buffers active + free.

◆ BufferMax()

proto native int JsonApi::BufferMax ( )
private

Maximum number of buffers used at once!

◆ DebugList()

proto native void JsonApi::DebugList ( )
private

List of all currently active handles.

◆ SetBuffers()

proto native void JsonApi::SetBuffers ( int iBufferCount)
private

Override number of concurrent buffers used (depending project requirements, DEFAULT = 16, MIN = 4)


The documentation for this class was generated from the following file: