30 return HudDebug.HUD_WIN_CHAR_STOMACH;
115 m_WgtOverall.SetText(
"Overall volume:" +
p1.param1.ToString());
118 m_WgtOverall.SetText(
"");
130 m_WgtValues.SetItem(
index, stage,
NULL, 2);
143 for (
int i = 0;
i < 32;
i++)
147 list.Insert(PluginTransmissionAgents.GetNameByID(
agent));
154 m_WgtValues.ClearItems();
void PlayerStomach(PlayerBase player)
PluginBase GetPlugin(typename plugin_type)
void HudDebugWinCharStomach(Widget widget_root)
void AddValue(string classname, int food_stage, int agents, float amount)
void AddValue(string title, string value, string value2)
void FitWindowByContent(TextListboxWidget wgt)
void SetUpdate(bool state)
void ~HudDebugWinCharStomach()
TextListboxWidget m_WgtValues
array< string > GetAgentsArray(int agents)
override void SetUpdate(bool state)
proto native CGame GetGame()