DayZ 1.24
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Land_Bilboard_Base Class Reference
Inheritance diagram for Land_Bilboard_Base:
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Collaboration diagram for Land_Bilboard_Base:
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Private Member Functions

void Land_Bilboard_Base ()
 

Detailed Description

Definition at line 1 of file Signs.c.

Constructor & Destructor Documentation

◆ Land_Bilboard_Base()

void Land_Bilboard_Base::Land_Bilboard_Base ( )
inlineprivate

Definition at line 3 of file Signs.c.

4 {
5#ifndef SERVER
6 if (g_Game.GetBillboardHandler())
7 {
8 string texture = g_Game.GetBillboardHandler().GetTextureByType(GetType());
9 if (texture)
10 {
11 int index = GetHiddenSelectionIndex("advert");
12 if (index != -1)
13 SetObjectTexture(index, texture);
14 }
15 }
16#endif
17 }
eBleedingSourceType GetType()
DayZGame g_Game
Definition DayZGame.c:3528

References g_Game, and GetType().


The documentation for this class was generated from the following file: