DayZ
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BadgePills.c
Go to the documentation of this file.
1
class
BadgePills
extends
DisplayElementBadge
2
{
3
void
BadgePills
(
PlayerBase
player
)
4
{
5
NUM_OF_BITS = 1;
6
m_Key
=
NTFKEY_PILLS
;
7
m_Type
=
eDisplayElements
.DELM_BADGE_PILLS;
8
}
9
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
NTFKEY_PILLS
const int NTFKEY_PILLS
Definition
_constants.c:47
DisplayElementBadge
Definition
BadgeBleeding.c:2
DisplayElementBadge::BadgePills
void BadgePills(PlayerBase player)
Definition
BadgePills.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Key
string m_Key
Definition
EnEntity.c:804
scripts
4_World
Classes
VirtualHud
Elements
Badge
BadgePills.c
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