DayZ 1.24
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Static Private Member Functions

static proto bool IsInitialized ()
 Checks if DiagMenu is initialized.
 
static proto void InitScriptDiags ()
 To be used before registering scripted diags.
 
static proto void ClearScriptDiags ()
 To be used when scripted diags should not be present.
 
static proto void RegisterMenu (int id, string name, int parent)
 Register a new menu.
 
static proto void RegisterItem (int id, string shortcut, string name, int parent, string values, func callback=null)
 Register a new item.
 
static proto void RegisterBool (int id, string shortcut, string name, int parent, bool reverse=false, func callback=null)
 Register a new bool item.
 
static proto void RegisterRange (int id, string shortcut, string name, int parent, string valuenames, func callback=null)
 Register a new range item.
 
static proto void Unregister (int id)
 Unregister the item at given id.
 
static proto bool IsRegistered (int id)
 Check if the item at given id has been registered.
 
static proto bool BindCallback (int id, func callback)
 Bind a callback to the given id.
 
static proto void UnbindCallback (int id)
 Unbind the callback from the given id.
 
static proto bool GetBool (int id, bool reverse=false)
 Get value as bool from the given script id.
 
static proto int GetValue (int id)
 Get value as int from the given script id.
 
static proto void SetValue (int id, int value)
 Set value at the given script id.
 
static proto float GetRangeValue (int id)
 Get range value at the given script id.
 
static proto void SetRangeValue (int id, float value)
 Set range value at the given script id.
 
static proto int GetEngineValue (int id)
 Get value at the given engine id.
 
static proto void SetEngineValue (int id, int value)
 Set value at the given engine id.
 
static proto float GetEngineRangeValue (int id)
 Get range value at the given engine id.
 
static proto void SetEngineRangeValue (int id, float value)
 Set range value at the given engine id.
 
static proto bool MenuExists (string name)
 Check if a menu with supplied name already exists.
 

Detailed Description

Definition at line 232 of file EnDebug.c.


The documentation for this class was generated from the following file: