DayZ 1.24
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WeaponEjectCasing Class Reference

Private Member Functions

override void OnEntry (WeaponEventBase e)
 
override void OnExit (WeaponEventBase e)
 

Detailed Description

Definition at line 124 of file WeaponEjectCasingAndChamberFromAttMag.c.

Member Function Documentation

◆ OnEntry()

override void WeaponEjectCasing::OnEntry ( WeaponEventBase e)
inlineprivate

Definition at line 126 of file WeaponEjectCasingAndChamberFromAttMag.c.

127 {
128 super.OnEntry(e);
129 if (e)
130 {
131 int mi = m_weapon.GetCurrentMuzzle();
133 }
134 }
class WeaponGuardIsDestroyed extends WeaponGuardBase m_weapon
Definition Guards.c:602
bool pushToChamberFromAttachedMagazine(Weapon_Base weapon, int muzzleIndex)
Definition weapon_utils.c:1

References m_weapon, and pushToChamberFromAttachedMagazine().

◆ OnExit()

override void WeaponEjectCasing::OnExit ( WeaponEventBase e)
inlineprivate

Definition at line 135 of file WeaponEjectCasingAndChamberFromAttMag.c.

136 {
137 super.OnExit(e);
138 }

The documentation for this class was generated from the following file: