DayZ 1.24
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void ejectBulletAndStoreInMagazine | ( | Weapon_Base | weapon, |
int | muzzleIndex, | ||
Magazine | mag, | ||
DayZPlayer | p ) |
no magazine configured in parent state, looking in inventory
Definition at line 58 of file weapon_utils.c.
References DayZPlayerUtils(), Error(), GetGame(), LogManager::IsWeaponLogEnable(), and wpnDebugPrint().
Referenced by WeaponStateBase::OnEntry().
Definition at line 98 of file weapon_utils.c.
References GetGame(), LogManager::IsWeaponLogEnable(), and wpnDebugPrint().
Referenced by WeaponGuardBase::GuardCondition().
bool pushToChamberFromAttachedMagazine | ( | Weapon_Base | weapon, |
int | muzzleIndex ) |
Definition at line 1 of file weapon_utils.c.
References Error(), LogManager::IsWeaponLogEnable(), and wpnDebugPrint().
Referenced by WeaponEjectAllMuzzles::OnAbort(), WeaponStateBase::OnEntry(), WeaponEjectCasing::OnEntry(), WeaponFire::OnEntry(), WeaponStateBase::OnExit(), and WeaponEjectAllMuzzles::OnExit().
bool pushToChamberFromInnerMagazine | ( | Weapon_Base | weapon, |
int | muzzleIndex ) |
Definition at line 33 of file weapon_utils.c.
References Error(), LogManager::IsWeaponLogEnable(), and wpnDebugPrint().
Referenced by WeaponStateBase::OnEntry(), and WeaponFire::OnEntry().