DayZ 1.24
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Private Member Functions | |
proto volatile Class | Spawn () |
Dynamic variant to 'new' keyword. It creates new instance of class. | |
proto owned string | GetModule () |
Get the name of the module the typename belongs to. | |
proto native owned string | ToString () |
Returns type name of variable as string. | |
proto native bool | IsInherited (typename baseType) |
Returns true when type is the same as 'baseType', or inherited one. | |
proto native int | GetVariableCount () |
proto native owned string | GetVariableName (int vIdx) |
proto native | GetVariableType (int vIdx) |
proto bool | GetVariableValue (Class var, int vIdx, out void val) |
Static Private Member Functions | |
static string | EnumToString (typename e, int enumValue) |
Return string name of enum value. | |
static int | StringToEnum (typename e, string enumName) |
Return enum value from string name. | |
Definition at line 509 of file EnConvert.c.
Return string name of enum value.
Definition at line 551 of file EnConvert.c.
Get the name of the module the typename belongs to.
string
Name of parent module (1_Core) Returns true when type is the same as 'baseType', or inherited one.
baseType | typename |
bool
true when type is the same as 'baseType', or inherited one. Dynamic variant to 'new' keyword. It creates new instance of class.
volatile
instance of class Return enum value from string name.
Definition at line 571 of file EnConvert.c.