DayZ 1.24
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HumanCommandLadder Class Reference

Private Member Functions

void HumanCommandLadder ()
 
void ~HumanCommandLadder ()
 
proto native bool CanExit ()
 returns true if on exiting point
 
proto native void Exit ()
 
proto native vector GetLogoutPosition ()
 

Static Private Member Functions

proto static native bool DebugDrawLadder (Building pBuilding, int pLadderIndex)
 debug draws any ladder
 
proto static native int DebugGetLadderIndex (string pComponentName)
 

Detailed Description

Definition at line 641 of file human.c.

Constructor & Destructor Documentation

◆ HumanCommandLadder()

void HumanCommandLadder::HumanCommandLadder ( )
inlineprivate

Definition at line 643 of file human.c.

643{}

◆ ~HumanCommandLadder()

void HumanCommandLadder::~HumanCommandLadder ( )
inlineprivate

Definition at line 644 of file human.c.

644{}

Member Function Documentation

◆ CanExit()

proto native bool HumanCommandLadder::CanExit ( )
private

returns true if on exiting point

◆ DebugDrawLadder()

proto static native bool HumanCommandLadder::DebugDrawLadder ( Building pBuilding,
int pLadderIndex )
staticprivate

debug draws any ladder

Referenced by ActionEnterLadder::ActionCondition().

◆ DebugGetLadderIndex()

proto static native int HumanCommandLadder::DebugGetLadderIndex ( string pComponentName)
staticprivate

◆ Exit()

proto native void HumanCommandLadder::Exit ( )
private

◆ GetLogoutPosition()

proto native vector HumanCommandLadder::GetLogoutPosition ( )
private

returns the safe logout position in worldspace the position is closest to the last possible exit point the player passed


The documentation for this class was generated from the following file: