DayZ 1.24
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DayZPlayerImplement Class Reference

Private Member Functions

void ManBase ()
 
bool IsControlledPlayer ()
 
override void OnVariablesSynchronized ()
 

Detailed Description

Definition at line 1 of file ManBase.c.

Member Function Documentation

◆ IsControlledPlayer()

bool DayZPlayerImplement::IsControlledPlayer ( )
inlineprivate

Definition at line 10 of file ManBase.c.

11 {
12 return (GetGame().GetPlayer() == this);
13 }
PlayerBase GetPlayer()
proto native CGame GetGame()

References GetGame(), and GetPlayer().

◆ ManBase()

void DayZPlayerImplement::ManBase ( )
inlineprivate

Definition at line 3 of file ManBase.c.

4 {
5 //Print("PSOVIS: this is ManBase");
6 }

◆ OnVariablesSynchronized()

override void DayZPlayerImplement::OnVariablesSynchronized ( )
inlineprivate

Definition at line 16 of file ManBase.c.

17 {
18 super.OnVariablesSynchronized();
19 }

The documentation for this class was generated from the following file: