DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
float | m_Time |
float | m_NextEvent |
Static Private Attributes | |
static const float | FATIGUE_EVENT_INTERVAL_MIN = 5 |
static const float | FATIGUE_EVENT_INTERVAL_MAX = 12 |
static const float | STAMINA_RECOVERY_MULTIPLIER = 0.33 |
static const float | STAMINA_DEPLETION_MULTIPLIER = 1.33 |
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inlineprivate |
Definition at line 19 of file Fatigue.c.
Referenced by DeactivateCondition().
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inlineprivate |
Definition at line 49 of file Fatigue.c.
References ActivateCondition().
Definition at line 11 of file Fatigue.c.
References DEFAULT_TICK_TIME_ACTIVE, DEFAULT_TICK_TIME_INACTIVE_LONG, m_ID, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
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inlineprivate |
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inlineprivate |
Definition at line 35 of file Fatigue.c.
References OnActivate().
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inlineprivate |
Definition at line 9 of file Fatigue.c.
Referenced by StaminaHandler::Init().
Definition at line 8 of file Fatigue.c.
Referenced by StaminaHandler::Init().