DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
float | CalculateRunTime () |
Private Attributes | |
float | m_RunningTime |
Definition at line 1 of file HemolyticReaction.c.
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inlineprivate |
Definition at line 16 of file HemolyticReaction.c.
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inlineprivate |
Definition at line 51 of file HemolyticReaction.c.
References PlayerConstants::HEMOLYTIC_BLOODLOSS_AMOUNT, and PlayerConstants::SALINE_BLOOD_REGEN_PER_SEC.
Referenced by Init().
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inlineprivate |
Definition at line 36 of file HemolyticReaction.c.
References GetAttachedTime(), and m_RunningTime.
Definition at line 5 of file HemolyticReaction.c.
References CalculateRunTime(), DEFAULT_TICK_TIME_ACTIVE, DEFAULT_TICK_TIME_INACTIVE, DisableActivateCheck(), m_ID, m_IsPersistent, m_RunningTime, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
Definition at line 21 of file HemolyticReaction.c.
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inlineprivate |
Definition at line 26 of file HemolyticReaction.c.
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inlineprivate |
Definition at line 31 of file HemolyticReaction.c.
References OnActivate().
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inlineprivate |
Definition at line 46 of file HemolyticReaction.c.
References PlayerConstants::HEMOLYTIC_BLOOD_DRAIN_PER_SEC.
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private |
Definition at line 3 of file HemolyticReaction.c.
Referenced by DeactivateCondition(), and Init().