DayZ 1.24
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Private Member Functions | |
void | PostponeStamina (float time) |
override void | Update () |
Private Attributes | |
float | m_PostponeTime = -1 |
float | m_LastTick |
bool | m_UpdateTimerRunning |
bool | m_StaminaUpEndPlayed = true |
ref Timer | m_ClientCharacterTick = new Timer |
ref Timer | m_ClientCharacterDistanceCheck = new Timer |
Definition at line 158 of file StaminaSoundHandler.c.
Definition at line 169 of file StaminaSoundHandler.c.
References GetGame().
Definition at line 175 of file StaminaSoundHandler.c.
References GetGame(), GetTime(), m_Player, and DayZPlayer::PlaySoundEvent().
Definition at line 166 of file StaminaSoundHandler.c.
Definition at line 165 of file StaminaSoundHandler.c.
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private |
Definition at line 162 of file StaminaSoundHandler.c.
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private |
Definition at line 160 of file StaminaSoundHandler.c.
Definition at line 164 of file StaminaSoundHandler.c.
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private |
Definition at line 163 of file StaminaSoundHandler.c.