DayZ 1.24
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Go to the source code of this file.
Classes | |
class | NotificationSystem |
Enumerations | |
enum | NotificationType { FRIEND_CONNECTED , INVITE_FAIL_SAME_SERVER , JOIN_FAIL_GET_SESSION , CONNECT_FAIL_GENERIC , DISCONNECTED , GENERIC_ERROR , NOTIFICATIONS_END } |
DEPRECATED (moved into NotificationSystem) More... | |
Functions | |
void | NotificationRuntimeData (float time, NotificationData data, string detail_text) |
float | GetTime () |
float | GetRemainingTime () |
string | GetIcon () |
string | GetTitleText () |
string | GetDetailText () |
void | UpdateRemainingTime (float updateInterval) |
void | SetTime (float time) |
DEPRECATED. | |
Variables | |
static const float | NOTIFICATION_FADE_TIME = 3.0 |
enum NotificationType | m_StaticData |
float | m_NotificationTime |
float | m_TimeRemaining |
string | m_DetailText |
DEPRECATED (moved into NotificationSystem)
Enumerator | |
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FRIEND_CONNECTED | |
INVITE_FAIL_SAME_SERVER | |
JOIN_FAIL_GET_SESSION | |
CONNECT_FAIL_GENERIC | |
DISCONNECTED | |
GENERIC_ERROR | |
NOTIFICATIONS_END |
Definition at line 3 of file NotificationSystem.c.
string GetDetailText | ( | ) |
Definition at line 55 of file NotificationSystem.c.
References m_DetailText.
string GetIcon | ( | ) |
Definition at line 45 of file NotificationSystem.c.
References m_StaticData.
Referenced by Container::GetFocusedIcon(), Container::GetIcon(), and Container::UpdateSelection().
float GetRemainingTime | ( | ) |
float GetTime | ( | ) |
Definition at line 35 of file NotificationSystem.c.
References m_NotificationTime.
Referenced by ShockDamageMdfr::ActivateCondition(), AttachBleedingToZonesByHeight(), HumanCommandActionCallback::CancelCondition(), CheckContactCache(), PlayerStatBase::CreateRecord(), MissionBase::InsertCorpse(), ServerBrowserTab::LeftHold(), MissionBase::OnClientDisconnectedEvent(), OnScheduledTick(), GameInventory::OnServerInventoryCommandStatic(), ShockMdfr::OnTick(), UIPopupScript::OnUpdate(), ServerBrowserTabConsolePages::PressX(), ServerBrowserTab::PressX(), ProcessSound(), InjurySoundHandlerBase::ProcessSound(), Randomize(), ServerBrowserTab::RightHold(), InventoryInputUserData::SendInputUserDataHandEvent(), InventoryInputUserData::SendInputUserDataMove(), InventoryInputUserData::SendInputUserDataSwap(), StaminaSoundHandlerBase::Update(), MissionBase::UpdateLogoutPlayers(), and ValidateSyncMove().
string GetTitleText | ( | ) |
Definition at line 50 of file NotificationSystem.c.
References m_StaticData.
void NotificationRuntimeData | ( | float | time, |
NotificationData | data, | ||
string | detail_text ) |
Definition at line 23 of file NotificationSystem.c.
References m_DetailText, m_NotificationTime, m_StaticData, and m_TimeRemaining.
Referenced by NotificationSystem::AddNotification(), NotificationSystem::AddNotificationExtended(), and NotificationSystem::Update().
Definition at line 60 of file NotificationSystem.c.
References m_TimeRemaining.
string m_DetailText |
Definition at line 21 of file NotificationSystem.c.
Referenced by GetDetailText(), and NotificationRuntimeData().
float m_NotificationTime |
Definition at line 19 of file NotificationSystem.c.
Referenced by GetTime(), and NotificationRuntimeData().
enum NotificationType m_StaticData |
Referenced by GetIcon(), GetTitleText(), and NotificationRuntimeData().
float m_TimeRemaining |
Definition at line 20 of file NotificationSystem.c.
Referenced by GetRemainingTime(), NotificationRuntimeData(), and UpdateRemainingTime().
Definition at line 1 of file NotificationSystem.c.