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◆ AreaName
◆ Data
◆ PlayerData
◆ TriggerType
◆ Type
Definition at line 11 of file JsonDataContaminatedArea.c.
Referenced by _GetSelectedActions(), Weapon::CanRemoveFromHands(), RecipeBase::Do(), EffBulletImpactBase::Event_OnStarted(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::FindAbortDestinationState(), NoIndicationActionInputBase::GetAction(), GetVariantManager(), EntityAI::InitializeActions(), InitializeActions(), InventoryItem::InitializeActions(), BotStateBase::OnAbort(), HandStateBase::OnAbort(), BotStateBase::OnEntry(), HandStateBase::OnEntry(), BotStateBase::OnExit(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::ProcessAbortEvent(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ProcessAbortEvent(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::ProcessEvent(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ProcessEvent(), EnProfilerTests::StringConcat(), EnProfilerTests::StringFormat(), EnProfilerTests::TestFuncCountData(), EnProfilerTests::TestFuncTimeData(), EnProfilerTests::TestModule(), CarHornShortActionInput::UpdatePossibleActions(), ToggleLightsActionInput::UpdatePossibleActions(), and ToggleNVGActionInput::UpdatePossibleActions().