Definition at line 29 of file DrowningEvents.c.
◆ DrowningEvent2()
| void DrowningSoundEventBase::DrowningEvent2 |
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Definition at line 31 of file DrowningEvents.c.
32 {
35 }
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
int m_SoundVoiceAnimEventClassID
References m_ID.
The documentation for this class was generated from the following file: