DayZ
1.24
Loading...
Searching...
No Matches
BadgePoisoned.c
Go to the documentation of this file.
1
class
BadgePoisoned
extends
DisplayElementBadge
2
{
3
void
BadgePoisoned
(
PlayerBase
player
)
4
{
5
NUM_OF_BITS = 1;
6
m_Key
=
NTFKEY_POISONED
;
7
m_Type
=
eDisplayElements
.DELM_BADGE_POISONED;
8
}
9
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
NTFKEY_POISONED
const int NTFKEY_POISONED
Definition
_constants.c:46
DisplayElementBadge
Definition
BadgeBleeding.c:2
DisplayElementBadge::BadgePoisoned
void BadgePoisoned(PlayerBase player)
Definition
BadgePoisoned.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Key
string m_Key
Definition
EnEntity.c:804
scripts
4_World
Classes
VirtualHud
Elements
Badge
BadgePoisoned.c
Generated by
1.10.0