DayZ 1.24
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MeleeAttackSoundEvents Class Reference

Private Member Functions

void MeleeAttackHeavyEvent ()
 

Detailed Description

Definition at line 38 of file MeleeAttack.c.

Member Function Documentation

◆ MeleeAttackHeavyEvent()

void MeleeAttackSoundEvents::MeleeAttackHeavyEvent ( )
inlineprivate

Definition at line 40 of file MeleeAttack.c.

41 {
42 m_ID = EPlayerSoundEventID.MELEE_ATTACK_HEAVY;
44 }
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Definition Effect.c:49
int m_SoundVoiceAnimEventClassID
Definition SoundEvents.c:83

References m_ID.


The documentation for this class was generated from the following file: