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CAContinuousBase.c
Go to the documentation of this file.
1
class
CAContinuousBase
:
CABase
2
{
3
override
bool
IsContinuousAction
()
//informs command callback whether action is looped or oneshot
4
{
5
return
true
;
6
}
7
8
void
OnCompletePogress
(
ActionData
action_data
)
9
{
10
ActionContinuousBase
action
=
ActionContinuousBase
.Cast(
action_data
.m_Action);
11
if
(
action
)
12
action
.OnFinishProgress(
action_data
);
13
}
14
};
ActionContinuousBase
Definition
ActionContinuousBase.c:119
ActionData
Definition
ActionBase.c:21
CABase
Definition
CABase.c:2
CAContinuousBase
Definition
CAContinuousBase.c:2
CAContinuousBase::OnCompletePogress
void OnCompletePogress(ActionData action_data)
Definition
CAContinuousBase.c:8
CAContinuousBase::IsContinuousAction
override bool IsContinuousAction()
Definition
CAContinuousBase.c:3
Param3
Definition
EntityAI.c:95
scripts
4_World
Classes
UserActionsComponent
ActionComponents
CAContinuousBase.c
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