DayZ 1.24
|
Private Member Functions | |
override bool | IsContinuousAction () |
void | OnCompletePogress (ActionData action_data) |
Private Member Functions inherited from CABase | |
void | Init (ActionData action_data) |
void | Setup (ActionData action_data) |
int | Execute (ActionData action_data) |
int | Cancel (ActionData action_data) |
int | Interrupt (ActionData action_data) |
void | SetACData (Param units) |
Param | GetACData () |
bool | IsContinuousAction () |
float | GetProgress () |
Additional Inherited Members | |
Private Attributes inherited from CABase | |
ActionBase | m_Action |
float | m_LastTick |
ref Param | m_ACData |
ref Param2< float, float > | m_ProgressParam |
Definition at line 1 of file CAContinuousBase.c.
Definition at line 3 of file CAContinuousBase.c.
|
inlineprivate |
Definition at line 8 of file CAContinuousBase.c.
Referenced by CAContinuousCraft::Execute(), CAContinuousDisinfectPlant::Execute(), CAContinuousEmpty::Execute(), CAContinuousEmptyMagazine::Execute(), CAContinuousFertilizeGardenSlot::Execute(), CAContinuousFill::Execute(), CAContinuousFillBrakes::Execute(), CAContinuousFillCoolant::Execute(), CAContinuousFillFuel::Execute(), CAContinuousFillOil::Execute(), CAContinuousFillPowerGenerator::Execute(), CAContinuousMineWood::Execute(), CAContinuousQuantity::Execute(), CAContinuousQuantityLiquidTransfer::Execute(), CAContinuousQuantityRepeat::Execute(), CAContinuousRepeat::Execute(), CAContinuousRepeatFishing::Execute(), CAContinuousRepeatStartEngine::Execute(), CAContinuousTime::Execute(), CAContinuousTimeCooking::Execute(), CAContinuousTransferQuantity::Execute(), CAContinuousWaterPlant::Execute(), CAContinuousWaterSlot::Execute(), CAContinuousWringClothes::Execute(), and CAContinuousRepeatPushCar::Execute().