DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
float | CalculateRegenTime () |
Private Attributes | |
float | m_RegenTime |
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inlineprivate |
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inlineprivate |
Definition at line 59 of file Saline.c.
References PlayerConstants::SALINE_BLOOD_REGEN_PER_SEC, and PlayerConstants::SALINE_LIQUID_AMOUNT.
Referenced by Init().
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inlineprivate |
Definition at line 20 of file Saline.c.
References GetAttachedTime(), and m_RegenTime.
Definition at line 4 of file Saline.c.
References CalculateRegenTime(), DEFAULT_TICK_TIME_ACTIVE, DEFAULT_TICK_TIME_INACTIVE, DisableActivateCheck(), m_ID, m_IsPersistent, m_RegenTime, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
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inlineprivate |
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inlineprivate |
Definition at line 30 of file Saline.c.
References OnActivate().
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inlineprivate |
Definition at line 53 of file Saline.c.
References PlayerConstants::SALINE_BLOOD_REGEN_PER_SEC, and PlayerConstants::SALINE_WATER_REGEN_PER_SEC.
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private |
Definition at line 3 of file Saline.c.
Referenced by DeactivateCondition(), and Init().